Hi! I'm Lia!
I’ve been a game designer for almost 4 years now, diving into the worlds of GDDs, level design, and narrative magic.
When it comes to games, I’m all about those mobile casual titles, online/offline tabletop RPGs, puzzles, and pretty much any indie game I can get my hands on (I’m looking at you, GRIS and so many others!). I just can’t get enough!
I’ve had a blast working on educational and casual games, jumping into game jams, and tackling competitions—plus, I’ve got a few personal projects up my sleeve. I mostly work in Godot and Unity, where I turn my ideas into (hopefully) awesome experiences.
From building Game Design Documents and sketching storyboards to crafting levels, weaving narratives, and bringing characters to life, I’ve done a bit of it all (with a sprinkle of other random skills thrown in for fun). I’m basically a curious cat who’s always ready to try something new!
Hope you enjoy checking out my work! Let’s make something cool together!